The Effects of Electronic Games on Students’ Academic Achievement in the United Arab Emirates from a Parental Perspective

Mastur H. Rehim, Khawlah Al-tkhayneh, Eman Ali Zaitoun, Ahmed Khaled

Abstract


This study aims to examine the effects of electronic games on students’ academic achievement. The study was conducted on a sample of parents in the city of Al Ain, United Arab Emirates. A questionnaire was used for data collection, with a sample of 76 parents randomly chosen, comprising 64 females (84.2%) and 12 males (15.8%). The study findings revealed that most students who preferred adventure games used electronic games on weekends for entertainment. However, excessive usage of these games had a negative impact on their academic achievement. Games tend to consume students’ time, which in turn, affects their achievement. Based on the study results, the researchers recommended raising awareness among families regarding the risks of electronic games for children and their effects on their academic achievement through workshops, lectures, and seminars. Further research studies should be conducted to highlight the effects of electronic games on students’ academic achievement from the perspectives of students themselves and their teachers.


Keywords


academic achievement; Al Ain City; electronic games; students; parents; United Arab Emirates.

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